The First Blog

The first ever blog was created by Justin Hall while he was a student at Swarthmore College in 1994. Although recognized as the first blog, Links.net was referred to simply as “his personal homepage.

It wasn’t really until 1997 when the term “weblog” was used…

Title page operational

The Journey Day 16

Welcome to the user interface…

As this is the last week of my game development internship I made a personal goal to be done by Thursday. Sitting at 80% done I know that it is definitely doable. However, that “doable” is not going to be without…

The Journey Day 13

“You are traveling through another dimension…”

“You are traveling through another dimension, a dimension not only of sight and sound but of mind. A journey into a wondrous land whose boundaries are that of imagination. Your next stop, the Twilight Zone!”. I still remember watching those…

Made with unity engine

Unity engine and motion pictures

Being old enough to have seen the first Star Wars in a theater and still have a sliver of memory around the day is kind of cool. Being only four at the time, I can still remember my awe and wonder at the special effects…

People are Familiar With Coding Bootcamps but are the really worth it?

Coding Bootcamps. Are they really worth the money?

You hear so much about coding bootcamps these days. They promise different stacks based on the direction of study you intend to follow. From front end, to back end, to full stack and game development, you hear a mixed bag of promises that can really cause you to pause when…

Today marked the end of my first two weeks in my role as Intern for GameDevHQ. With all that’s has been learned in this last sprint I took today to really hone in on some higher level coding that I had omitted over the course of the week…

Unity

(or how I learned to stop worrying and love unity)

“UNITY!!”

I remember watching The Chappelle show episode about Charlie Murphy’s True Hollywood Stories. I laughed until tears rolled down my face and then I started again only to have it happen once more. Again! Again! Like a child on…

Each one, Teach one

Each one, Teach one

When I started classes for web development we were introduced to the “Rubber Duck” debugging method. “What is the Rubber Duck debugging method?” you might ask with a head scratch. Before you envision setting a rubber duck next to the screen and telling it to debug…

Tony Miller

Full stack web developer and game developer who enjoys React, UI/ UX, and the journey that the study of tech has taken me on.

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